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FOLK

A research lab on collective shame

FOLK is a clumsy, shameful blob, a vigilant video game hero, who survives by anticipation.

Concept/Choreography: Yannis Karalis 

Dance: Semiramis Mamata, Anna-Roza Kyrani, Roc Gottschalk

Acrobatics: Joshua Frazer Evan Cohn, Kerstin Oschabnig 

Music: Sakis Kleisiaris

Video/Photo: Alkistis Kafetzi 

Dramaturgy: Dimitra Thomaidou 

Biographical Theater: Petros Mandalos 

Katapult Berlin, June 2022​

Supported by: The NATIONAL PERFORMANCE NETZ-STEPPING OUT with funds from the Federal Government Commissioner for Culture and the Media within the program NEUSTART KULTUR - Berlin Germany - Hilfsprogramm Tanz.​​

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Researched collective identities and shame at Katapult with a diverse group of Berlin artists—including acrobats, dancers, musicians, and performers—through collaborative exercises and tasks that required all participants to move, sound, and respond as a single, unified body, maintaining connection, coordination, and shared presence.

The participants practised holding connection, coordination, and shared presence under pressure. The work lived in the sensing between bodies — each performer reading the others continuously, anticipating shifts in weight, rhythm, and direction, adjusting before a break could open. A collective body is held together by this constant forward-feeling: the body that stays coordinated is the body that senses what is coming.

Embodiment was the method, not the subject. Collective identity and shame were moved through — surfaced in the friction of staying one body, in the moments it threatened to break back into separate ones. What the lab trained, underneath its game, was a bodily capacity for anticipation: the readiness that lets a body meet the next moment before it fully arrives.

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